//===============================================================================
// Copyright (C) 2008 Charles River Media. All rights reserved.
// 
// Catmull-Clark subdivision surface viewer program
//
// The developer of the code is
// Gyorgy Antal <gyantal@gmail.com>
//
// Contributor(s):
// Laszlo Szirmay-Kalos <szirmay@iit.bme.hu>
//
// The software was developed for the chapter 
// "Fast Evaluation of Subdivision Surfaces on DirectX10 Graphics Hardware"
// of the book ShaderX 6: Advanced Rendering Techniques, 
// edited by Wolfgang Engel,
// the appropriate section edited by Tom Forsyth. 
//
// The files are provided without support, instruction, or implied warranty of any
// kind.  Charles River Media makes no guarantee of its fitness for a particular purpose and is
// not liable under any circumstances for any damages or loss whatsoever arising
// from the use or inability to use this file or items derived from it.
//
// The source code can be found in the RenderVista project: 
// http://code.google.com/p/rendervista/source
// More specifically on this site:
// http://rendervista.googlecode.com/svn/trunk/Projects/DX10Subdivision/
//===============================================================================
// File: DXFramework.h
//
// Description:
//===============================================================================

#include <d3d10.h>
#include <d3dx10.h>

extern ID3D10Device*                       g_pd3dDevice;